High Tech Amusement, How Virtual Reality Has Changed Our Society

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We are all seeking to be thrilled in new ways when on our travels because we long to experience something truly unique instead of typical, conventional attractions. Just as we do at home when we visit Red Flush Casino, we want something different to stimulate our senses. One staple type of entertainment when holidaying is amusement parks – the rush of the rides, the sounds of laughter, the smell of cotton candy, it all comes together to stir memories in the old and create new ones in the young. They’re fun, they’re fast, they’re loud!

Even though these family venues are enjoyable enough already by most people’s standards, there is a growing trend to bring our recreational pastimes in line with our technology; to create a simultaneous digital and physical playground. These high tech wonderlands are about more than what you can see in our world, but about what can be observed in virtual reality as well. One of these projects is being headed by the BBC in a bid to rival entertainment giants Disney and NBC Universal, and will focus on delivering 3D cinematic experiences.

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This isn’t a one off though, for many locations around the world are looking into immersive experiences to open up a new market in tourism. Anybody who’s been on holiday will know that certain sights stay with us forever. Normally this is enough to bring us rushing back for more, but according to the creators of these attractions, more is needed. They need tourist points to be more dynamic, more unusual, and even unthinkable to keep up with demand. And who can’t deny that it would be pretty amazing to stay in a hotel floating along the icy waters in Norway, while peering up at the Northern Lights; it would be breathtaking!

But why are we on the look out for all these different feats?

It can be seen as down to our successful progression into virtual reality and immersive gaming. As odd as it may sound, when places like Red Flush Casino push boundaries to give users better graphics, more intense sound, and deeper stories (for titles normally without any), is it any wonder we want more of this elsewhere? Amusement parks can be described as physical versions of the games we play – we jump, we run, we laugh, we cry, we essentially go through a host of emotions during our time there. And that is what we do when we play on our devices, we escape for a time being. Therefore doesn’t it make sense to combine the two getaways into one large venue for our imaginations to run wild?

 

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If we think about it, Alton Towers had roller coaster simulators many years ago, in fact many theme parks around that time did, and that was several years ago. Back when it was fresh technology, new to us, unknown, whereas now it is becoming a regular occurrence we expect to see throughout all aspects of our lives. If travelling is to stay one of our most beloved pastimes, maybe a new technological age of holidaying is exactly what we need.